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				<description>Offering tracks for use in rFactor</description>

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				<copyright>Copyright ©2001-2010 JNS Tracks. All rights reserved.</copyright>
				<managingEditor>support@nospam.com (Joe Evans)</managingEditor>
				<webMaster>support@nospam.com (Joe Evans)</webMaster>
				<pubDate>Mon, 06 Sep 2010 21:21:03 -0500</pubDate>
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					<description>Offering tracks for use in rFactor</description>
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						<item>
						<title>JNS CUP Track Pack v3.0</title>
<link>http://jnstracks.net/news.php?item.95.2</link>
<description><![CDATA[My apologies for being so far behind on the release, these days I don’t have as much time to work on tracks as I would like. This pack contains a year’s worth of work , there have been a lot of remodeling and texture work done so I hope you feel the wait was worth it.  This release contains a installer, the installer only installs the tracks. There is  no changes done to any windows files and there is no uninstaller, if you wish to remove the tracks simply delete the JNS_Tracks folder. I hope everyone enjoys this release and as always feel free to contact me about any concerns.<br /><br />This pack contains all of the current cup style tracks. These are designed to work best with SCE v1.0 COT and GNS mods but may work fine with other mods. If you're using the NSS mod provided by JoeB and FMS (<a href="http://racefms.com">http://racefms.com</a>) please download and use the FMS Track pack instead of this one.<br /><br />These tracks should be considered fictional as they do not exactly duplicate any real world tracks. They can be substituted for real world tracks that these closely resemble.<br /><br />Before installing this track pack please delete any JNS_Tracks folders and delete any HAT files that may be in your "rFactor&#092;userdata&#092;log&#092;hat" folder. Now you can install this track pack by  extracting the exe file from the downloaded zip file to a temp location on your system and double-click on it. Make any corrections that may be needed to the default game location shown (C:&#092;Program Files&#092;rFactor&#092;) and click the unzip button.<br /><br />]]></description>
<author>admin@nospam.com (Joe Evans)</author>
<pubDate>Thu, 01 Apr 2010 13:39:53 -0500</pubDate>
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						<title>JNS I70 Speedway 2010</title>
<link>http://jnstracks.net/news.php?item.94.2</link>
<description><![CDATA[The I70 Speedway track has been added to our download section. Enjoy!!!<br /><br />Install this track by  extracting the exe file from the downloaded zip file to a temp location on your system and double-click on it. Make any corrections that may be needed to the default game location shown (C:&#092;Program Files&#092;rFactor&#092;) and click the unzip button.<br /><br />This track will show up in the "JNS Tracks" category in the game track list.<br /><br />Refer to the included readme.txt file for more information.]]></description>
<author>admin@nospam.com (Joe Evans)</author>
<pubDate>Fri, 26 Feb 2010 13:41:42 -0600</pubDate>
<guid isPermaLink="true">http://jnstracks.net/news.php?item.94.2</guid>
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						<item>
						<title>JNS Ozark Mtn Speedway 2010</title>
<link>http://jnstracks.net/news.php?item.93.2</link>
<description><![CDATA[The long awaited update to our Ozark Mountain Speedway track is now in the download section. Enjoy!!!<br /><br />Install this track by  extracting the exe file from the downloaded zip file to a temp location on your system and double-click on it. Make any corrections that may be needed to the default game location shown (C:&#092;Program Files&#092;rFactor&#092;) and click the unzip button.<br /><br />This track will show up in the "JNS Tracks" category in the game track list.<br /><br />Refer to the included readme.txt file for more information.]]></description>
<author>admin@nospam.com (Joe Evans)</author>
<pubDate>Wed, 04 Nov 2009 19:07:24 -0600</pubDate>
<guid isPermaLink="true">http://jnstracks.net/news.php?item.93.2</guid>
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						<item>
						<title>JNS Redball Raceway 2010</title>
<link>http://jnstracks.net/news.php?item.92.2</link>
<description><![CDATA[The long awaited update to our Redball track is now in the download section. Enjoy!!!<br /><br />Install this track by  extracting the exe file from the downloaded zip file to a temp location on your system and double-click on it. Make any corrections that may be needed to the default game location shown (C:&#092;Program Files&#092;rFactor&#092;) and click the unzip button.<br /><br />This track will show up in the "JNS Tracks" category in the game track list.<br /><br />Refer to the included readme.txt file for more information.]]></description>
<author>admin@nospam.com (Joe Evans)</author>
<pubDate>Wed, 04 Nov 2009 19:05:27 -0600</pubDate>
<guid isPermaLink="true">http://jnstracks.net/news.php?item.92.2</guid>
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						<item>
						<title>JNS Portland Intl Raceway v2</title>
<link>http://jnstracks.net/news.php?item.91.2</link>
<description><![CDATA[We have made many updates to our Portland Raceway including adding a layout with the Festival turn and one without. The track is now ready in the downloads section. If you have a previous version installed please delete any JNSPortland folders from your "Gamedata/Locations/JNS_Tracks" folder before installing this one.<br /><br />These tracks should be considered fictional as they do not exactly duplicate any real world tracks. They can be substituted and used for real world tracks that these may resemble.<br /><br />Before installing this track please delete any HAT files that may be in your "rFactor&#092;userdata&#092;log&#092;hat" folder. Now you can install this track by extracting the exe file from the downloaded zip file to a temp location on your system and double-click on it. Make any corrections that may be needed to the default game location shown (C:&#092;Program Files&#092;rFactor&#092;) and click the unzip button.<br /><br />That's it, now you can fire up the game and go racing. This track will show up in the "JNS Tracks" category in the game track list.<br /><br />Refer to the included readme.txt file for more information.<br />]]></description>
<author>admin@nospam.com (Joe Evans)</author>
<pubDate>Fri, 28 Aug 2009 20:49:47 -0500</pubDate>
<guid isPermaLink="true">http://jnstracks.net/news.php?item.91.2</guid>
</item>
						<item>
						<title>JNS Speedway 660 v1.0</title>
<link>http://jnstracks.net/news.php?item.90.2</link>
<description><![CDATA[We are pleased to announce the release of the Speedway 660 track formally known as New Brunswick International Speedway. We would like to thank Jared Meade for creating such a great track for NR2003 and allowing Ricky Arbeau along with us to bring it over to rFactor. Please refer to the included original NR2003 readme file that has the credits of everyone that helped with the original track.<br /><br />Known issues:<br />When a caution comes out�the pace car comes out of the pit road before the start/finish line so you will need to slow down and wait on the back stretch for the pace car to pass you.<br /><br />Before installing this track please delete any HAT files that may be in your "rFactor&#092;userdata&#092;log&#092;hat" folder. Now you can install this track by extracting the exe file from the downloaded zip file to a temp location on your system and double-click on it. Make any corrections that may be needed to the default game location shown (C:&#092;Program Files&#092;rFactor&#092;) and click the unzip button.<br /><br />That's it, now you can fire up the game and go racing. This track will show up in the "JNS Tracks" category in the game track list.<br /><br />Refer to the included readme file for more information.]]></description>
<author>admin@nospam.com (Joe Evans)</author>
<pubDate>Fri, 10 Jul 2009 22:33:57 -0500</pubDate>
<guid isPermaLink="true">http://jnstracks.net/news.php?item.90.2</guid>
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						<item>
						<title>Track Releases and Updates</title>
<link>http://jnstracks.net/news.php?item.89.2</link>
<description><![CDATA[<strong>Myrtle Beach Speedway</strong> Version 1 is now released and is available now in our download section.<br /><br /><strong>Milwaukee and Nazaerth Speedways</strong> have been updated and is available in our downlload section.<br /><br />These tracks should be considered fictional as they do not exactly duplicate any real world tracks. They can be substituted for real world tracks that these closely resemble.<br /><br />Before installing this track please delete any HAT files that may be in your "rFactor&#092;userdata&#092;log&#092;hat" folder. Now you can install this track by extracting the exe file from the downloaded zip file to a temp location on your system and double-click on it. Make any corrections that may be needed to the default game location shown (C:&#092;Program Files&#092;rFactor&#092;) and click the unzip button.<br /><br />That's it, now you can fire up the game and go racing. This track will show up in the "JNS Tracks" category in the game track list.<br /><br />Refer to the included readme file for more information.]]></description>
<author>admin@nospam.com (Joe Evans)</author>
<pubDate>Fri, 15 May 2009 08:53:36 -0500</pubDate>
<guid isPermaLink="true">http://jnstracks.net/news.php?item.89.2</guid>
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						<item>
						<title>JNSRockingham Speedway v1.3</title>
<link>http://jnstracks.net/news.php?item.88.2</link>
<description><![CDATA[We have made many updates to our Rockingham and it is now ready in the downloads section. If you have a previous version installed please delete any JNSRock folders from your "Gamedata/Locations/JNS_Tracks" folder before installing this one.<br /><br />These tracks should be considered fictional as they do not exactly duplicate any real world tracks. They can be substituted for real world tracks that these may resemble.<br /><br />Before installing this track please delete any HAT files that may be in your "rFactor&#092;userdata&#092;log&#092;hat" folder. Now you can install this track by extracting the exe file from the downloaded zip file to a temp location on your system and double-click on it. Make any corrections that may be needed to the default game location shown (C:&#092;Program Files&#092;rFactor&#092;) and click the unzip button.<br /><br />That's it, now you can fire up the game and go racing.This track will show up in the "JNS Tracks" category in the game track list.<br /><br />Refer to the included readme.txt file for more information.]]></description>
<author>admin@nospam.com (Joe Evans)</author>
<pubDate>Fri, 06 Mar 2009 09:20:10 -0600</pubDate>
<guid isPermaLink="true">http://jnstracks.net/news.php?item.88.2</guid>
</item>
						<item>
						<title>JNS Legends Track Pack v1.0</title>
<link>http://jnstracks.net/news.php?item.87.2</link>
<description><![CDATA[This pack contains all of the current Legends style tracks that I have made. These are designed to work best with the Legends Cars mod released by trellet.mod at rFactor Central (<a href="http://www.rfactorcentral.com/detail.cfm?ID=Legends%20Cars" rel="external">http://www.rfactorcentral.com/detail.cfm?ID=Legends%20Cars</a>).<br /><br /><strong>Tracks included:<br /></strong>Atlanta<br />Bowman Gray<br />Charlotte<br />Dodge Stadium<br />Hickory<br />Mansfield<br />Martinsville<br />Myrtle Beach<br />ORP<br />Ozark Mountain<br />Redball<br />Portland<br />Watkins Glen<br /><strong><br />Notes:</strong><br />Due to the unique layout of some of the tracks and the way the mod works there are a few things you should know.<br /><br />1: These tracks do not support making pit stops during races so short races are recommended, if you do pit you will lose multible laps.<br /><br />2: At Charlotte and Atlanta the pace car exits the track in turn 1 so you need to hold pace speed until the green flag comes out.<br /><br />3: Although you can set the type of start for any of the tracks I recommend setting the start type to "Use Track Default". The ovals will use a rolling pace lap start and the road courses will use a standing start.<br /><br />Please refer to the included readme.txt file for more info.]]></description>
<author>admin@nospam.com (Joe Evans)</author>
<pubDate>Wed, 07 Jan 2009 17:29:01 -0600</pubDate>
<guid isPermaLink="true">http://jnstracks.net/news.php?item.87.2</guid>
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